SAMP Online Engine: Difference between revisions

From SA:MP Online
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
Who are "we" and what is "SOE" ?
Who are "we" and what is "SOE" ?


"We" are SA:MP Server developers from Croatia that have been playing SA:MP from early versions as of v2.2X in 2008. After that in year 2009. we had started to work on developing our own SA:MP server. At first, "we" were playing on some well-known balkan DM server. These SA:MPs server have been basic edit of old "godfather" mode. We had a lot of fun playing on these sever but we stopped after they have implemented some breaking changes in new versions when they were no longer fun to play (you can't park your car wherever, you need to stop when police officer requests you to, you can't own weapons if you are not in organization, admins had become a bunch of RP sissies, if you broke any of the "forum written rules" you would be jailed in Area 51 for n minutes, etc...). It was on it way to become standard RPG server and "we" did not like that. We felt like DM server should be about DM and not RP...
"We" are SA:MP Server developers from Croatia that have been playing SA:MP from early versions as of v2.2X in 2008. After that in year 2009. we had started to work on developing our own SA:MP server. At first, "we" were playing on some well-known balkan DM server. These SA:MP servers have been basic edit of old "godfather" mode. We had a lot of fun playing on these severs but we stopped after they have implemented some breaking changes in new versions when they were no longer fun to play (you can't park your car wherever, you need to stop when police officer requests you to, you can't own weapons if you are not in organization, admins had become a bunch of RP sissies, if you broke any of the "forum written rules" you would be jailed in Area 51 for n minutes, etc...). They were on it's way to become standard RPG server and "we" did not like that. We felt like DM server should be about DM and not RP...


For this time frame I would like to specify that "we" were my younger brother and me.
For this time frame I would like to specify that "we" were my younger brother and me.


After that I downloaded SA:MP server package from then official SA:MP site and started working on simple edit of Cops'N'Gangs just to learn how to add new teams, vehicles, objects... You can imagine pain of trying to self learn SA:MP scrpting in year of 2009. only from forum posts and SA:MP official (without any AI...). Slowly I have started to learn how programming and how SA:MP works and later started to develop new basic features on Cops'N'Gangs mode (I was 14 years old at that time).
After that I downloaded SA:MP server package from then official SA:MP site and started working on simple edit of Cops'N'Gangs just to learn how to add new teams, vehicles, objects... You can imagine pain of trying to self learn SA:MP scrpting in year of 2009. only from forum posts and SA:MP official pages (without any AI...). Slowly I have started to learn how to program and how SA:MP works and later started to develop new basic features on Cops'N'Gangs mode (I was 14 years old at that time).


After all my new experience with Pawno and SA:MP server development I had started to nootice that balkan SA:MP servers had players on mostly RPG servers...
After all that my new experience with Pawno and SA:MP server development I had started to notice that balkan SA:MP servers had players on mostly RPG servers... Oh boy I can tell you "we" did not like that... But monkey sees monkey does...


=== Confrontation ===
=== Confrontation ===


I have started working on my own Sarma SA:MP RPG server that would have all the features other balkan RPG SA:MP serves had. It was not too hard because there were not a lot of features in that time. I had developed all these features but it took me over an year to implement them (all done using Dini plugin). I had vision to create SA:MP server that had everything to be at least equal with other balkan SA:MP servers... But what was is my mistake after all ? I had developed RPG mode but was in country side of the map but when all balkan players had expectations to experience SA:MP RPG server will be located mostly in Los Santos....
I have started working on my own Sarma SA:MP RPG server that would have all the features other balkan RPG SA:MP serves had. It was not too hard because there were not a lot of features in that time. I had developed all these features but it took me over an year to implement them (all done using Dini plugin thoo). I had vision to create SA:MP server that had everything to be at least equal with other balkan SA:MP servers... But what was is my mistake after all ? I had developed RPG mode but it was in country side of the map... I was thinking I will success if I give players from balkans unique experience... But oh boy.... Balkan players had expectations to experience SA:MP RPG server that will be located mostly in Los Santos... If it is not it is doomed to failure... Only few player enjoyed new envoronment, other have soon left the server...


Players would join, travell to Los Santos jost to find it empty... After that just to leave server because they would have found it barren...
After that mistake I have moved all my SA:MP server's features to Los Santos but it didn't help... There were already a lot of other balkan RPG SA:MP servers that player's could play. Players would mostly join new servers to with idea to become admins or some sort of admins (gamemasters, gamehelpers, ...). I was willing to give none. My rules were simple: play, earn your place, help others, ... Mistake... Balkan players only wanted status within server to attract their friends to join because they got some "admin" status...  


After that mistake I have moved all my SA:MP server's features to Los Santos but it didn't help... There were already a lot of other balkan RPG SA:MP servers that player's could play. Players would mostly join new servers to with idea to become admins or some sort of admins (gamemasters, gamehelpers, ...). I was willing to give none. My rules were simple: play, earn, help others, ... Mistake... Balkan players only wanted status within server to show to other friends that could become potential players...
After that I acknowledged to myself: "long were the days gone where we balkan players would play SA:MP just to enjoy yourself"...
 
Long were the days gone where we balkan players would play SA:MP just to enjoy yourself...


=== Resolution ===
=== Resolution ===

Revision as of 22:52, 5 January 2026

Setup

Who are "we" and what is "SOE" ?

"We" are SA:MP Server developers from Croatia that have been playing SA:MP from early versions as of v2.2X in 2008. After that in year 2009. we had started to work on developing our own SA:MP server. At first, "we" were playing on some well-known balkan DM server. These SA:MP servers have been basic edit of old "godfather" mode. We had a lot of fun playing on these severs but we stopped after they have implemented some breaking changes in new versions when they were no longer fun to play (you can't park your car wherever, you need to stop when police officer requests you to, you can't own weapons if you are not in organization, admins had become a bunch of RP sissies, if you broke any of the "forum written rules" you would be jailed in Area 51 for n minutes, etc...). They were on it's way to become standard RPG server and "we" did not like that. We felt like DM server should be about DM and not RP...

For this time frame I would like to specify that "we" were my younger brother and me.

After that I downloaded SA:MP server package from then official SA:MP site and started working on simple edit of Cops'N'Gangs just to learn how to add new teams, vehicles, objects... You can imagine pain of trying to self learn SA:MP scrpting in year of 2009. only from forum posts and SA:MP official pages (without any AI...). Slowly I have started to learn how to program and how SA:MP works and later started to develop new basic features on Cops'N'Gangs mode (I was 14 years old at that time).

After all that my new experience with Pawno and SA:MP server development I had started to notice that balkan SA:MP servers had players on mostly RPG servers... Oh boy I can tell you "we" did not like that... But monkey sees monkey does...

Confrontation

I have started working on my own Sarma SA:MP RPG server that would have all the features other balkan RPG SA:MP serves had. It was not too hard because there were not a lot of features in that time. I had developed all these features but it took me over an year to implement them (all done using Dini plugin thoo). I had vision to create SA:MP server that had everything to be at least equal with other balkan SA:MP servers... But what was is my mistake after all ? I had developed RPG mode but it was in country side of the map... I was thinking I will success if I give players from balkans unique experience... But oh boy.... Balkan players had expectations to experience SA:MP RPG server that will be located mostly in Los Santos... If it is not it is doomed to failure... Only few player enjoyed new envoronment, other have soon left the server...

After that mistake I have moved all my SA:MP server's features to Los Santos but it didn't help... There were already a lot of other balkan RPG SA:MP servers that player's could play. Players would mostly join new servers to with idea to become admins or some sort of admins (gamemasters, gamehelpers, ...). I was willing to give none. My rules were simple: play, earn your place, help others, ... Mistake... Balkan players only wanted status within server to attract their friends to join because they got some "admin" status...

After that I acknowledged to myself: "long were the days gone where we balkan players would play SA:MP just to enjoy yourself"...

Resolution